Run and jump through SuperTux, the sidescrolling 2D platformer starring Tux, the Linux mascot. You can also follow any of our social media links for regular updates and showcases of features!” IRC for the real ones: #supertux on LiberaChat If you want to get involved in the community: “The community IS the fueling force of SuperTux! Not only can you see what we develop almost in real time, you can also participate and develop the features you want to see in SuperTux! How are you planning on involving the Community in your development process? The Steam version won't be an exception.” I think there are some compelling reasons to give online games another shot though. Online Apps have been the most popular way to play casual games for a while now.
All of our games and all of their content is 100 free - no exceptions 2. “SuperTux is 100% free and will always be. All of the games on this website are complete full games with no in-game purchases whatsoever. Will the game be priced differently during and after Early Access? Most general features (like the level editor) are present, but they are planned to be improved over time.” “The Story mode is currently roughly halfway done. What is the current state of the Early Access version? Of course, along the way it's possible that we develop some more features. “The main goal that must be achieved before calling SuperTux full and complete is to finish the Story Mode, which for the moment includes only two worlds. How is the full version planned to differ from the Early Access version? If everything goes smoothly, with the workforce we currently have, we expect to finish the game around 2025.” “It really depends on how many people contribute over time. This is a community-driven game, and anyone who would like to help and participate is welcome to do so!”Īpproximately how long will this game be in Early Access? I've played through first and second worlds, I don't understand why Forest World is said to be broken, it looked enjoyable enough for me.Ĭrazier features like online multiplayer are of questionable merit.“The game isn't yet complete, but is in a very playable and enjoyable state already. What is really needed is better graphics and better levels, but the game has a lot of coders and no artists. If we talk about Super Mario clone, SuperTux already has 100% of it's functionality and a ton of levels, it's already a finished game, despite few things here and there. Core dev team has some kind of vision, they even have two wikis and one readme with vague future plans, but if you do some feature and make a pull request, there's a chance it will get rejected for not following the grand plan. Game sources are easy enough to understand, I see no point in rewriting it in Godot or whatever game engine of the day. I've got some hands-on experience with SuperTux development. This means things like repetitious posting of similar content, low-effort posts/memes and misleading/exaggerated titles on link posts. When in doubt, please add a link to one or the other in a text post. Original sources are preferred over news-blog-type posts unless valuable information is added in the write-up or an ensuing discussion. Remember you are talking to another human being. Heated discussions are fine, unwarranted insults are not. The more you engage with us, the more we like it! If it's a link post, think about writing a comment to tell us more. You are welcome to post about your Linux game/port or any Linux-gaming-related utilities, reviews, guides, videos and articles you have created - as long as you're willing to engage with the community.What did you do, and how, and with what version of what? How have you tried to troubleshoot the problem? This guide can help you write useful tech-support requests. Tech-support requests should include relevant details like logs, terminal output, system information. Please check the FAQ first and keep distro/desktop/should-I-switch questions to the pinned “weekly distro/desktop thread”. r/linux_gaming is not (primarily) a tech-support forum.